
WHY
While social apps keep us digitally connected, few offer low-friction ways to meet in real life, especially for activities like casual workouts, park games or creative meetups.
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Access to sports
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Building community
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Easing consistency
Research driven initiative
To reduce friction, we focused on the user type most likely to struggle: Frank, a time-poor professional with a packed schedule.
Our hypothesis was simple: if the experience works seamlessly for Frank, it will work for almost everyone else.
Frankβs reality is that planning casual meetups is harder than scheduling a business meeting. By prioritising his needs, we designed flows that balance spontaneity and structure: users can discover opportunities on-the-go, while also organising ahead when necessary.
Behavior-Driven Flows
To reduce friction, we focused on the user type most likely to struggle: Frank, a time-poor professional with a packed schedule.
Our hypothesis was simple if the experience works seamlessly for Frank, it will work for almost everyone else.
Frankβs reality is that planning casual meetups is harder than scheduling a business meeting. By prioritizing his needs, we designed flows that balance spontaneity and structure: users can discover opportunities on-the-go, while also organizing ahead when necessary.
Information Architecture
Events serve as the core data object, designed to encapsulate both intent and context. To mirror the nuances of why people meet, each event needed to convey a clear sense of control, safety, and alignment between expectation and reality. Its structure supports varying depths of engagement, allowing casual users to focus on essentials like time and location, while enabling others to explore advanced dimensions such as skill intensity or activity style. From creation to discovery, every interaction was crafted to feel seamless and intuitive, supported by a flexible data architecture that adapts to individual motivations and behavioral patterns.
IMPROVEMENTS
As I added this project to my new portfolio I simply couldn't help redesigning for clarity and fun.















